UW Graduate School

Design-Use-Build

By integrating several disciplines, the Master of Human-Computer Interaction and Design program brings together design, technology, and the study of human behavior, creating students who can work seamlessly across these fields to create innovative new products, technologies and services.

In a year-long, project-based curriculum, students learn the latest tools and techniques in user experience and interface design, prototyping, user research, and evaluation. Coursework consists of both hands-on studios, often focused on industry-sponsored projects, as well as cutting-edge lecture courses. The combination of theory and practice, with an emphasis on making and doing, provides a dynamic and intensive learning experience.

Program website

Degree(s)/Certificate(s) offered

Master of Human-Computer Interaction and Design

Program director/interdisciplinary group chair

  • Linda Wagner, Senior Lecturer, Human Centered Design & Engineering

Primary Staff Contact

  • Mary Larson, Program Administrator, Human Computer Interaction and Design

Interdisciplinary Faculty Group Membership

The following are the core/voting Graduate Faculty members of the interdisciplinary group. For a complete list of faculty active in the program, see the program website.

  • James Fogarty, Associate Professor, Department of Computer Science & Engineering
  • Jeff Heer, Associate Professor, Department of Computer Science & Engineering
  • Tad Hirsch, Assistant Professor, School of Art, Division of Design
  • Axel Roesler, Associate Professor, School of Art, Division of Design
  • Julie A. Kientz, Associate Professor, Department of Human Centered Design & Engineering
  • Daniela Rosner, Assistant Professor, Department of Human Centered Design & Engineering
  • Andrew J. Ko, Associate Professor, The Information School
  • Linda Wagner, Senior Lecturer, Human Centered Design & Engineering
  • Jacob O. Wobbrock, Associate Professor, The Information School